A talk at FGS, 3 day booth at the IGF and the awards ceremony was a whirlwind of opportunity and one of my busiest week’s to date. What!? 2012? So what happened in that blink of the eye at Damp Gnat?Īpart from selling a shed load of licenses and getting Icycle2 started, GDC in San Francisco was the big event that put Damp Gnat on the map. but with cows, toads, ski slopes, torpedos and a sprinkle of alien abduction for good measure. The theme encompasses all manner of scientific illustration from geographic encyclopedias to instruction manuals…. The game uses Adverputt’s core code but with 18 holes, each with their own unique animated features. It was made using 3DStudioMax (for small objects) but mainly Adobe Photoshop, Flash and cheap note pads. Initially estimated at a 2 month production period, ended up taking over 5 months over a year between contract work. Wonderputt is Damp Gnat’s award winning iOS and online Flash adventure-golf game, launched 15th August 2011 on Kongregate and 13th September 2012 on iPad.
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